﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Obi.Samples
{
    public class ObiActorTeleport : MonoBehaviour
    {
        public ObiActor actor;
        public Transform target;

        public void Teleport()
        {
            actor.Teleport(target.position, target.rotation);
        }
    }
}
